Mobile App
Figma

The Up Co

Initial Hero Image

Product goal

Provide a frictionless experience within hospitality venues, allowing users to order from multiple services via a single app. Enable venues to imprint their own personality while maintaining consistency for efficient navigation and repeat use.

Target Audience

Venue diners using order-to-table services, primarily large mixed groups aged 21-30, ordering from multiple services within a single venue.

Individual Role

UI Design & Prototyping, Competitive Auditing, User Research & Analysis, Persona Creation, Information Architecture, Wireframing, Usability Testing.

Problem statement

The existing products had user pain points that needed addressing. The primary focus was to streamline the table ordering platform's user flow, integrating three different services into a single cohesive application.

Final Mockups

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High-Fidelity Prototype

Breaking down the design process

quantitive research

Conducted desktop research on the hospitality sector's digital adoption post-COVID restrictions. Found increased interest in digital dining but a desire to return to in-dining experiences, highlighting the need for efficient digital solutions within venues.

Quantitative Research

Competitive audit

Analysed competitors and existing products to identify opportunities to enhance user experience and incorporate additional features.

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PERSONAs

Personas

Information Architecture

Adopting a mobile-first approach, the product immediately divides based on the service required (ServedUp, MashedUp, ChargedUp), focusing on the user's task. The sitemap demonstrates user decisions leading to specific processes within the app.

Information Architecture

Wireframing

Started with sketches to define requirements and identify overlaps among the three services. Developed low-fidelity prototypes to conduct usability studies and refine the design, maintaining focus on mobile interactions.

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Research Overview

Conducted a remote unmoderated usability study with the low-fidelity prototype. Participants completed tasks to identify pain points, particularly in navigating between the three integrated services and the order process.

Insight 1

Users needed a stronger connection between the profile and payments pages.

Insight 2

Pain points were identified with the burger menu overlay; language revisions were suggested.

Insight 3

The ticket element required redesign to align better with the brand identity.

Style guide

Styleguide
Final Hero Image

Lessons Learnt

This was my first freelance experience working with a live product, presenting new challenges in design adaptation and stakeholder management. It provided the opportunity to collaborate with key stakeholders and enhance an existing product.

Insight 1

Recognised the potential to improve the client-side interface for vendors, focusing on functionality alongside aesthetics.

Insight 2

Gained valuable experience in stakeholder collaboration and managing relationships within a team.

Insight 3

Identified the need for further iterations and user research to refine the product, with participants expressing interest in high-fidelity prototypes for deeper understanding.